Post by Maelthras on Feb 2, 2017 0:55:55 GMT -8
Silver Dragon
Type: Dragon (Cold)
Climate/Terrain: Tropical, sub-tropical, and temperate mountains and clouds
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26
Activity Cycle: Any
Diet: Special
Intelligence: Exceptional (15-16)
Treasure: Triple standard
Alignment: Lawful good
No. Appearing: 1 (2-5)
Advancement: Wyrmling 8–9 HD; very young 11–12 HD; young 14–15 HD; juvenile 17–18 HD; young adult 20–21 HD; adult 23–24 HD; mature adult 26–27 HD; old 29–30 HD; very old 32–33 HD; ancient 35–36 HD; wyrm 38–39 HD; great wyrm 41+ HD
Level Adjustment: Wyrmling +4; very young +4; young +5; others —
Armor Class: -3 (base)
Movement: 9, Fl 30 (C), Jp 3
Hit Dice: 15 (base)
THAC0: 5 (at 15 HD)
No. of Attacks: 3+special
Damage/Attack: 1-8//1-8/5-30 (5d6)
Special Attacks: Special
Special Defenses: Variable
Magic Resistance: Variable
Size: G (48' base)
Morale: Fanatic (17-18 )
XP Value: Variable
Silver dragons are kind and helpful. They will cheerfully assist good creatures if their need is genuine. They often take e the forms of kindly old men or fair damsels when associating with people.
At birth, a silver dragon's scales are blue-gray with silver highlights. As the dragon approaches adulthood, its color slowly lightens to brightly gleaming silver. An adult or older silver dragon has scales so fine that the individual scales are scarcely visible. From a distance, these dragons look as if they have been sculpted from pure metal.
Silver dragons speak their own tongue, a tongue common to all good dragons, and 16% of hatchling silver dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Silver dragons are not violent and avoid combat except when faced with highly evil or aggressive foes. If necessary, they use feather fall to stop any missiles fired at them. They use wall of fog or control weather to blind or confuse opponents before making melee attacks. If angry, they will use reverse gravity to fling enemies helplessly into the air, where they can be snatched. When faced with flying opponents, a silver dragon will hide in clouds (often creating some with control weather on clear days), remain there using cloud walking, then jump to the attack when they have the advantage.
Breath Weapon/Special Abilities: A silver dragon has two breath weapons: a cone of cold 80' long, 5' wide at the dragon's mouth, and 30' wide at the end or a cloud of paralyzation gas 50' long, 40' wide, and 20' high. Creatures caught in the cold are allowed a save versus breath weapon for half damage. A silver dragon casts its spells and uses its magical abilities at 6th level, plus its combat modifier.
At birth, silver dragons are immune to cold and can polymorph self three times a day. Each change in form lasts until the dragon chooses a different form and reverting to their normal form does not count as a change. They also can cloud walk. This allows the dragon to tread on clouds or fog as though they were solid ground. The ability functions continuously, but can be negated or resumed at will. As they age, they gain the following additional powers: Young: feather fall twice a day. Juvenile: wall of fog once a day. Adult: control winds three times a day. Mature adult: control weather once a day. Old: reverse gravity once a day.
Alternate Form (Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form.
Cloudwalking (Su): A silver dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will.
Spell-Like Abilities: 3/day—fog cloud (adult or older), control winds (old or older); 2/day—feather fall (juvenile or older); 1/day— control weather (ancient or older), reverse gravity (great wyrm).
Skills: Bluff, Disguise, and Jump are considered class skills for silver dragons.
*Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.
Habitat/Society: Silver dragons prefer aerial lairs on secluded mountain peaks, or amid the clouds themselves. When they lair in clouds there always will be an enchanted area with a sold floor for laying eggs and storing treasure.
Silver dragons seem to prefer human form to their own, and often have mortal companions. Frequently they share deep friendships with mortals. Inevitably, however, the dragon reveals its true form and takes its leave to live a dragon's life for a time.
Ecology: Silver dragons prefer human food, and can live on such fare indefinitely.
Because they lair in similar territories, silver dragons come into conflict with red dragons. Duels between the two species are furious and deadly, but silver dragons generally get the upper hand since they are more capable of working together against their foes and often have human allies.
Age) Body Lgt. (')/Tail Lgt. (')
1) 8-18 3-6
2) 18-30 6-12
3) 30-42 12-16
4) 42-52 16-21
5) 52-63 21-27
6) 63-74 27-32
7) 74-85 32-37
8 ) 85-96 37-43
9) 96-108 43-48
10) 108-120 48-54
11) 120-134 54-60
12) 134-148 60-67
Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/Grapple
Wyrmling 7d12+7 (52) 13 10 13 14 15 14 +7/+4
Very young 10d12+20 (85) 15 10 15 14 15 14 +10/+12
Young 13d12+26 (110) 17 10 15 16 17 16 +13/+16
Juvenile 16d12+48 (152) 19 10 17 18 19 18 +16/+24
Young adult 19d12+76 (199) 23 10 19 18 19 18 +19/+29
Adult 22d12+110 (253) 27 10 21 20 21 20 +22/+38
Mature adult 25d12+125 (287) 29 10 21 20 21 20 +25/+42
Old 28d12+168 (350) 31 10 23 22 23 22 +28/+46
Very old 31d12+186 (387) 33 10 23 24 25 24 +31/+50
Ancient 34d12+238 (459) 35 10 25 26 27 26 +34/+58
Wyrm 37d12+333 (573) 39 10 29 28 29 28 +37/+63
Great wyrm 40d12+400 (660) 43 10 31 30 31 30 +40/+72
Age Attack Fort Ref Will Breath Weapon Frightful Presence
Wyrmling +9 +6 +5 +7 2d8 (14) —
Very young +12 +9 +7 +9 4d8 (17) —
Young +16 +10 +8 +11 6d8 (18 ) —
Juvenile +19 +13 +10 +14 8d8 (21) —
Young adult +24 +15 +11 +15 10d8 (23) 23
Adult +28 +18 +13 +18 12d8 (26) 26
Mature adult +32 +19 +14 +19 14d8 (27) 27
Old +36 +22 +16 +22 16d8 (30) 30
Very old +40 +23 +17 +24 18d8 (31) 32
Ancient +42 +26 +19 +27 20d8 (34) 35
Wyrm +47 +29 +20 +29 22d8 (37) 37
Great wyrm +48 +32 +22 +32 24d8 (40) 40
Dragon Abilities by Age
Age Speed AC
Wyrmling 60 ft., fly 100 ft. 17 (+1 size, +6 natural), touch 11,flat-footed 17
Very young 60 ft., fly 150 ft. 19 (+9 natural), touch 10,flat-footed 19
Young 60 ft., fly 150 ft. 22 (+12 natural), touch 10,flat-footed 22
Juvenile 60 ft., fly 150 ft. 24 (–1 size, +15 natural), touch 9,flat-footed 24
Young adult 60 ft., fly 150 ft. 27 (–1 size, +18 natural), touch 9,flat-footed 27
Adult 60 ft., fly 150 ft. 29 (–2 size, +21 natural), touch 8,flat-footed 29
Mature adult 60 ft., fly 150 ft. 32 (–2 size, +24 natural), touch 8,flat-footed 32
Old 60 ft., fly 150 ft. 35 (–2 size, +27 natural), touch 8,flat-footed 35
Very old 60 ft., fly 150 ft. 38 (–2 size, +30 natural), touch 8,flat-footed 38
Ancient 60 ft., fly 200 ft. 39 (–4 size, +33 natural), touch 6,flat-footed 39
Wyrm 60 ft., fly 200 ft. 42 (–4 size, +36 natural), touch 6,flat-footed 42
Great wyrm 60 ft., fly 200 ft. 41 (–8 size, +39 natural), touch 2,flat-footed 41
Age Special Abilities Caster Level SR
Wyrmling Alternate form, ,cloudwalking, vulnerability to fire, immunity: acid cold — —
Very young — — —
Young — 1st —
Juvenile Feather fall 3rd —
Young adult DR 5/magic 5th 20
Adult Fog cloud 7th 22
Mature adult DR 10/magic 9th 24
Old Control winds 11th 26
Very old DR 15/magic 13th 27
Ancient Control weather 15th 29
Wyrm DR 20/magic 17th 30
Great wyrm Reverse gravity 19th 32
Age) Treas. Type/XP Value
1) Nil 7,000
2) Nil 8,000
3) Nil 10,000
4) E, R 12,000
5) H, R 14,000
6) H, R 17,000
7) H, R 18,000
8 ) H, Rx2 19,000
9) H, Rx2 21,000
10) H, Rx2 22,000
11) H, Rx3 23,000
12) H, Rx3 24,000
Type: Dragon (Cold)
Climate/Terrain: Tropical, sub-tropical, and temperate mountains and clouds
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26
Activity Cycle: Any
Diet: Special
Intelligence: Exceptional (15-16)
Treasure: Triple standard
Alignment: Lawful good
No. Appearing: 1 (2-5)
Advancement: Wyrmling 8–9 HD; very young 11–12 HD; young 14–15 HD; juvenile 17–18 HD; young adult 20–21 HD; adult 23–24 HD; mature adult 26–27 HD; old 29–30 HD; very old 32–33 HD; ancient 35–36 HD; wyrm 38–39 HD; great wyrm 41+ HD
Level Adjustment: Wyrmling +4; very young +4; young +5; others —
Armor Class: -3 (base)
Movement: 9, Fl 30 (C), Jp 3
Hit Dice: 15 (base)
THAC0: 5 (at 15 HD)
No. of Attacks: 3+special
Damage/Attack: 1-8//1-8/5-30 (5d6)
Special Attacks: Special
Special Defenses: Variable
Magic Resistance: Variable
Size: G (48' base)
Morale: Fanatic (17-18 )
XP Value: Variable
Silver dragons are kind and helpful. They will cheerfully assist good creatures if their need is genuine. They often take e the forms of kindly old men or fair damsels when associating with people.
At birth, a silver dragon's scales are blue-gray with silver highlights. As the dragon approaches adulthood, its color slowly lightens to brightly gleaming silver. An adult or older silver dragon has scales so fine that the individual scales are scarcely visible. From a distance, these dragons look as if they have been sculpted from pure metal.
Silver dragons speak their own tongue, a tongue common to all good dragons, and 16% of hatchling silver dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Silver dragons are not violent and avoid combat except when faced with highly evil or aggressive foes. If necessary, they use feather fall to stop any missiles fired at them. They use wall of fog or control weather to blind or confuse opponents before making melee attacks. If angry, they will use reverse gravity to fling enemies helplessly into the air, where they can be snatched. When faced with flying opponents, a silver dragon will hide in clouds (often creating some with control weather on clear days), remain there using cloud walking, then jump to the attack when they have the advantage.
Breath Weapon/Special Abilities: A silver dragon has two breath weapons: a cone of cold 80' long, 5' wide at the dragon's mouth, and 30' wide at the end or a cloud of paralyzation gas 50' long, 40' wide, and 20' high. Creatures caught in the cold are allowed a save versus breath weapon for half damage. A silver dragon casts its spells and uses its magical abilities at 6th level, plus its combat modifier.
At birth, silver dragons are immune to cold and can polymorph self three times a day. Each change in form lasts until the dragon chooses a different form and reverting to their normal form does not count as a change. They also can cloud walk. This allows the dragon to tread on clouds or fog as though they were solid ground. The ability functions continuously, but can be negated or resumed at will. As they age, they gain the following additional powers: Young: feather fall twice a day. Juvenile: wall of fog once a day. Adult: control winds three times a day. Mature adult: control weather once a day. Old: reverse gravity once a day.
Alternate Form (Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form.
Cloudwalking (Su): A silver dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will.
Spell-Like Abilities: 3/day—fog cloud (adult or older), control winds (old or older); 2/day—feather fall (juvenile or older); 1/day— control weather (ancient or older), reverse gravity (great wyrm).
Skills: Bluff, Disguise, and Jump are considered class skills for silver dragons.
*Can also cast cleric spells and those from the Air, Good, Law, and Sun domains as arcane spells.
Habitat/Society: Silver dragons prefer aerial lairs on secluded mountain peaks, or amid the clouds themselves. When they lair in clouds there always will be an enchanted area with a sold floor for laying eggs and storing treasure.
Silver dragons seem to prefer human form to their own, and often have mortal companions. Frequently they share deep friendships with mortals. Inevitably, however, the dragon reveals its true form and takes its leave to live a dragon's life for a time.
Ecology: Silver dragons prefer human food, and can live on such fare indefinitely.
Because they lair in similar territories, silver dragons come into conflict with red dragons. Duels between the two species are furious and deadly, but silver dragons generally get the upper hand since they are more capable of working together against their foes and often have human allies.
Age) Body Lgt. (')/Tail Lgt. (')
1) 8-18 3-6
2) 18-30 6-12
3) 30-42 12-16
4) 42-52 16-21
5) 52-63 21-27
6) 63-74 27-32
7) 74-85 32-37
8 ) 85-96 37-43
9) 96-108 43-48
10) 108-120 48-54
11) 120-134 54-60
12) 134-148 60-67
Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/Grapple
Wyrmling 7d12+7 (52) 13 10 13 14 15 14 +7/+4
Very young 10d12+20 (85) 15 10 15 14 15 14 +10/+12
Young 13d12+26 (110) 17 10 15 16 17 16 +13/+16
Juvenile 16d12+48 (152) 19 10 17 18 19 18 +16/+24
Young adult 19d12+76 (199) 23 10 19 18 19 18 +19/+29
Adult 22d12+110 (253) 27 10 21 20 21 20 +22/+38
Mature adult 25d12+125 (287) 29 10 21 20 21 20 +25/+42
Old 28d12+168 (350) 31 10 23 22 23 22 +28/+46
Very old 31d12+186 (387) 33 10 23 24 25 24 +31/+50
Ancient 34d12+238 (459) 35 10 25 26 27 26 +34/+58
Wyrm 37d12+333 (573) 39 10 29 28 29 28 +37/+63
Great wyrm 40d12+400 (660) 43 10 31 30 31 30 +40/+72
Age Attack Fort Ref Will Breath Weapon Frightful Presence
Wyrmling +9 +6 +5 +7 2d8 (14) —
Very young +12 +9 +7 +9 4d8 (17) —
Young +16 +10 +8 +11 6d8 (18 ) —
Juvenile +19 +13 +10 +14 8d8 (21) —
Young adult +24 +15 +11 +15 10d8 (23) 23
Adult +28 +18 +13 +18 12d8 (26) 26
Mature adult +32 +19 +14 +19 14d8 (27) 27
Old +36 +22 +16 +22 16d8 (30) 30
Very old +40 +23 +17 +24 18d8 (31) 32
Ancient +42 +26 +19 +27 20d8 (34) 35
Wyrm +47 +29 +20 +29 22d8 (37) 37
Great wyrm +48 +32 +22 +32 24d8 (40) 40
Dragon Abilities by Age
Age Speed AC
Wyrmling 60 ft., fly 100 ft. 17 (+1 size, +6 natural), touch 11,flat-footed 17
Very young 60 ft., fly 150 ft. 19 (+9 natural), touch 10,flat-footed 19
Young 60 ft., fly 150 ft. 22 (+12 natural), touch 10,flat-footed 22
Juvenile 60 ft., fly 150 ft. 24 (–1 size, +15 natural), touch 9,flat-footed 24
Young adult 60 ft., fly 150 ft. 27 (–1 size, +18 natural), touch 9,flat-footed 27
Adult 60 ft., fly 150 ft. 29 (–2 size, +21 natural), touch 8,flat-footed 29
Mature adult 60 ft., fly 150 ft. 32 (–2 size, +24 natural), touch 8,flat-footed 32
Old 60 ft., fly 150 ft. 35 (–2 size, +27 natural), touch 8,flat-footed 35
Very old 60 ft., fly 150 ft. 38 (–2 size, +30 natural), touch 8,flat-footed 38
Ancient 60 ft., fly 200 ft. 39 (–4 size, +33 natural), touch 6,flat-footed 39
Wyrm 60 ft., fly 200 ft. 42 (–4 size, +36 natural), touch 6,flat-footed 42
Great wyrm 60 ft., fly 200 ft. 41 (–8 size, +39 natural), touch 2,flat-footed 41
Age Special Abilities Caster Level SR
Wyrmling Alternate form, ,cloudwalking, vulnerability to fire, immunity: acid cold — —
Very young — — —
Young — 1st —
Juvenile Feather fall 3rd —
Young adult DR 5/magic 5th 20
Adult Fog cloud 7th 22
Mature adult DR 10/magic 9th 24
Old Control winds 11th 26
Very old DR 15/magic 13th 27
Ancient Control weather 15th 29
Wyrm DR 20/magic 17th 30
Great wyrm Reverse gravity 19th 32
Age) Treas. Type/XP Value
1) Nil 7,000
2) Nil 8,000
3) Nil 10,000
4) E, R 12,000
5) H, R 14,000
6) H, R 17,000
7) H, R 18,000
8 ) H, Rx2 19,000
9) H, Rx2 21,000
10) H, Rx2 22,000
11) H, Rx3 23,000
12) H, Rx3 24,000