Post by Maelthras on Feb 7, 2017 9:29:58 GMT -8
Diamond Dragon
Type: Dragon (Air, Psionic)
Environment: large gem caves, in the Diamond Gourge Mountains.
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 8–9 HD; very young 11–12 HD; young 14–15 HD; juvenile 17–18 HD; young adult 20–21 HD; adult 23–24 HD; mature adult 26–27 HD; old 29–30 HD; very old 32–33 HD; ancient 35–36 HD; wyrm 38–39 HD; great wyrm 41+ HD
Level Adjustment: Wyrmling +4; very young +5; young +6; others —
BASE STATISTICS
Breath Weapon: cone, brilliant light (potentially the blinded condition)
They get a plus 5 to strength,int ,wisdom,and a minus 2 to con and dexterity.
They are coated with a Thick Hide of pure diamonds.
Size: They are the largest of all the Dragons in the World.
Age: They also live the longest as well. lifespan- 120 to 220 thousand years
Color: white gems
Food: The diamond dragon eats diamonds as a super boost of energy.
breeding season- 1st of augest to the 13th of october
eggs per mate- 2-3
This dragon is the hardiest of all the dragons. While not the quickest of dragons... they usually lean towards Magic Using Classes ,but that does not mean they can not fight. They are extremly resistance against physical and magical damage. these dragons do not breathe fire they have the power of gems
They get 5 points to defense power, every 4 levels of the Dragon.
They are also the most Magical of all the Dragon Type, found anywhere.
They get 3 points to Magic Defense power, every 4 levels, a plus 2 to magic attack power, every 4 levels.
Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha
Wyrmling 8d12+16 (68 ) 17 10 15 14 15 14
Very young 11d12+33 (104) 21 10 17 16 17 16
Young 14d12+42 (133) 25 10 17 16 17 16
Juvenile 17d12+68 (178 ) 29 10 19 18 19 18
Young adult 20d12+100 (230) 31 10 21 18 19
Adult 23d12+115 (264) 33 10 21 20 21 20
Mature adult 26d12+156 (325) 35 10 23 20 21 20
Old 29d12+203 (391) 39 10 25 24 25 24
Very old 32d12+256 (464) 41 10 27 26 27 26
Ancient 35d12+315 (542) 43 10 29 28 29 28
Wyrm 38d12+380 (627) 45 10 31 30 31 30
Great wyrm 41d12+451 (717) 47 10 33 32 33 32
Age Base Attack/Grapple Attack Fort Ref Will BW FP
Wyrmling +8/+11 +11 +8 +6 +8 2d10 (16) —
Very young +11/+20 +15 +10 +7 +10 4d10 (18 ) —
Young +14/+25 +20 +12 +9 +12 6d10 (20) —
Juvenile +17/+30 +25 +14 +10 +14 8d10 (22) —
Young adult +20/+38 +28 +17 +12 +16 10d10 (25) 24
Adult +23/+42 +32 +18 +13 +18 12d10 (26) 26
Mature adult +26/+46 +36 +21 +15 +20 14d10 (29) 28
Old +29/+55 +39 +23 +16 +23 16d10 (31) 31
Very old +32/+59 +43 +26 +18 +26 18d10 (34) 34
Ancient +35/+63 +47 +28 +19 +28 20d10 (36) 36
Wyrm +38/+71 +47 +31 +21 +31 22d10 (39) 39
Great wyrm +41/+75 +51 +33 +22 +33 24d10 (41) 41
Dragon Abilities by Age
Age Speed
Wyrmling 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Very young 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Young 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Juvenile 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Young adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Mature adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Old 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Very old 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Ancient 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Wyrm 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Great wyrm 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Age AC
Wyrmling 17 (+7 natural), touch 10, flat-footed 17
Very young 19 (-1 size, +10 natural), touch 9, flat-footed 19
Young 22 (-1 size, +13 natural), touch 9, flat-footed 22
Juvenile 25 (-1 size, +16 natural), touch 9, flat-footed 25
Young adult 27 (-2 size, +19 natural), touch 8, flat-footed 27
Adult 30 (-2 size, +22 natural), touch 8, flat-footed 30
Mature adult 33 (-2 size, +25 natural), touch 8, flat-footed 33
Old 34 (-4 size, +28 natural), touch 6, flat-footed 34
Very old 37 (-4 size, +31 natural), touch 6, flat-footed 37
Ancient 40 (-4 size, +34 natural), touch 6, flat-footed 40
Wyrm 41 (–8 size, +39 natural), touch 2,flat-footed 41
Great wyrm 42 (-8 size, +40 natural), touch 2, flat-footed 42
Age Special Abilities Caster Level SR
Wyrmling Immunity to Cold, Mind Resistant — —
Very young Compelling Voice — —
Young Mental Intrusion, Telepathy 1st —
Juvenile Unearthly Terror 3rd —
Young adult DR 5/magic, Spell Resistance 5th 21
Adult Id Insinuation 7th 23
Mature adult DR 10/magic, Frightful Presence 9th 25
Old Hail of Crystals 11th 27
Very old DR 15/magic, Last Respite 13th 28
Ancient Parasitic Possession 15th 30
Wyrm DR 20/magic, Guarded Thoughts 17th 31
Great wyrm Prismatic Spray 19th 33
Mental Intrusion (Ex): At 2nd level, as long as you maintain psionic focus, increase the save DC of any mind-affecting power you manifest by 1 for every 2 power points you spend augmenting the power, provided the augmentation does not already increase the power’s save DC. For the purpose of this ability, you may spend additional power points augmenting a mind-affecting power’s save DC even on a power that normally does not have any augment options.
Telepathy (Su): At 8th level, you gain telepathy out to 600 ft. and can communicate with any creature, regardless of intelligence, so long as they have an Intelligence of 1 or higher. The range of your telepathy increases by 10 ft. every psion level thereafter.
Additionally, as long as you maintain psionic focus, you can detect other creatures within 30 ft. using telepathy to communicate, although you cannot determine the content of the communication.
Last Respite (Su): At 14th level, once per day, if you are about to suffer damage that would result in your death, as an immediate action, you can shunt your mind into the body of a creature within 30 ft., effectively granting you the benefits of mind switch (Will save negates DC 10 + half psion level + Intelligence modifier) and your original body is left stable, but its hit point total is left one point of damage away from death. This ability lasts a number of rounds equal to your psion level. You must secure a permanent body for your mind, either by healing your original body, through the use of a power such as true mind switch, or some other means to permanently inhabit a body, by the end of the effect’s duration or die. This is considered a mind-affecting effect. You can take this action even if you are unconscious. This ability cannot be used against effects that outright kill or that deal ability damage, only against effects that deal hit point damage.
Guarded Thoughts (Su): At 20th level, you gain increased protection from mind-affecting effects, granting you a +10 bonus on saves against mind-affecting effects.
Type: Dragon (Air, Psionic)
Environment: large gem caves, in the Diamond Gourge Mountains.
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 8–9 HD; very young 11–12 HD; young 14–15 HD; juvenile 17–18 HD; young adult 20–21 HD; adult 23–24 HD; mature adult 26–27 HD; old 29–30 HD; very old 32–33 HD; ancient 35–36 HD; wyrm 38–39 HD; great wyrm 41+ HD
Level Adjustment: Wyrmling +4; very young +5; young +6; others —
BASE STATISTICS
Breath Weapon: cone, brilliant light (potentially the blinded condition)
They get a plus 5 to strength,int ,wisdom,and a minus 2 to con and dexterity.
They are coated with a Thick Hide of pure diamonds.
Size: They are the largest of all the Dragons in the World.
Age: They also live the longest as well. lifespan- 120 to 220 thousand years
Color: white gems
Food: The diamond dragon eats diamonds as a super boost of energy.
breeding season- 1st of augest to the 13th of october
eggs per mate- 2-3
This dragon is the hardiest of all the dragons. While not the quickest of dragons... they usually lean towards Magic Using Classes ,but that does not mean they can not fight. They are extremly resistance against physical and magical damage. these dragons do not breathe fire they have the power of gems
They get 5 points to defense power, every 4 levels of the Dragon.
They are also the most Magical of all the Dragon Type, found anywhere.
They get 3 points to Magic Defense power, every 4 levels, a plus 2 to magic attack power, every 4 levels.
Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha
Wyrmling 8d12+16 (68 ) 17 10 15 14 15 14
Very young 11d12+33 (104) 21 10 17 16 17 16
Young 14d12+42 (133) 25 10 17 16 17 16
Juvenile 17d12+68 (178 ) 29 10 19 18 19 18
Young adult 20d12+100 (230) 31 10 21 18 19
Adult 23d12+115 (264) 33 10 21 20 21 20
Mature adult 26d12+156 (325) 35 10 23 20 21 20
Old 29d12+203 (391) 39 10 25 24 25 24
Very old 32d12+256 (464) 41 10 27 26 27 26
Ancient 35d12+315 (542) 43 10 29 28 29 28
Wyrm 38d12+380 (627) 45 10 31 30 31 30
Great wyrm 41d12+451 (717) 47 10 33 32 33 32
Age Base Attack/Grapple Attack Fort Ref Will BW FP
Wyrmling +8/+11 +11 +8 +6 +8 2d10 (16) —
Very young +11/+20 +15 +10 +7 +10 4d10 (18 ) —
Young +14/+25 +20 +12 +9 +12 6d10 (20) —
Juvenile +17/+30 +25 +14 +10 +14 8d10 (22) —
Young adult +20/+38 +28 +17 +12 +16 10d10 (25) 24
Adult +23/+42 +32 +18 +13 +18 12d10 (26) 26
Mature adult +26/+46 +36 +21 +15 +20 14d10 (29) 28
Old +29/+55 +39 +23 +16 +23 16d10 (31) 31
Very old +32/+59 +43 +26 +18 +26 18d10 (34) 34
Ancient +35/+63 +47 +28 +19 +28 20d10 (36) 36
Wyrm +38/+71 +47 +31 +21 +31 22d10 (39) 39
Great wyrm +41/+75 +51 +33 +22 +33 24d10 (41) 41
Dragon Abilities by Age
Age Speed
Wyrmling 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Very young 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Young 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Juvenile 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Young adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Mature adult 60 ft; Burrow 20 ft, Swim 60 ft;fly 150 ft.
Old 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Very old 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Ancient 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Wyrm 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Great wyrm 60 ft; Burrow 20 ft, Swim 60 ft;fly 200 ft.
Age AC
Wyrmling 17 (+7 natural), touch 10, flat-footed 17
Very young 19 (-1 size, +10 natural), touch 9, flat-footed 19
Young 22 (-1 size, +13 natural), touch 9, flat-footed 22
Juvenile 25 (-1 size, +16 natural), touch 9, flat-footed 25
Young adult 27 (-2 size, +19 natural), touch 8, flat-footed 27
Adult 30 (-2 size, +22 natural), touch 8, flat-footed 30
Mature adult 33 (-2 size, +25 natural), touch 8, flat-footed 33
Old 34 (-4 size, +28 natural), touch 6, flat-footed 34
Very old 37 (-4 size, +31 natural), touch 6, flat-footed 37
Ancient 40 (-4 size, +34 natural), touch 6, flat-footed 40
Wyrm 41 (–8 size, +39 natural), touch 2,flat-footed 41
Great wyrm 42 (-8 size, +40 natural), touch 2, flat-footed 42
Age Special Abilities Caster Level SR
Wyrmling Immunity to Cold, Mind Resistant — —
Very young Compelling Voice — —
Young Mental Intrusion, Telepathy 1st —
Juvenile Unearthly Terror 3rd —
Young adult DR 5/magic, Spell Resistance 5th 21
Adult Id Insinuation 7th 23
Mature adult DR 10/magic, Frightful Presence 9th 25
Old Hail of Crystals 11th 27
Very old DR 15/magic, Last Respite 13th 28
Ancient Parasitic Possession 15th 30
Wyrm DR 20/magic, Guarded Thoughts 17th 31
Great wyrm Prismatic Spray 19th 33
Mental Intrusion (Ex): At 2nd level, as long as you maintain psionic focus, increase the save DC of any mind-affecting power you manifest by 1 for every 2 power points you spend augmenting the power, provided the augmentation does not already increase the power’s save DC. For the purpose of this ability, you may spend additional power points augmenting a mind-affecting power’s save DC even on a power that normally does not have any augment options.
Telepathy (Su): At 8th level, you gain telepathy out to 600 ft. and can communicate with any creature, regardless of intelligence, so long as they have an Intelligence of 1 or higher. The range of your telepathy increases by 10 ft. every psion level thereafter.
Additionally, as long as you maintain psionic focus, you can detect other creatures within 30 ft. using telepathy to communicate, although you cannot determine the content of the communication.
Last Respite (Su): At 14th level, once per day, if you are about to suffer damage that would result in your death, as an immediate action, you can shunt your mind into the body of a creature within 30 ft., effectively granting you the benefits of mind switch (Will save negates DC 10 + half psion level + Intelligence modifier) and your original body is left stable, but its hit point total is left one point of damage away from death. This ability lasts a number of rounds equal to your psion level. You must secure a permanent body for your mind, either by healing your original body, through the use of a power such as true mind switch, or some other means to permanently inhabit a body, by the end of the effect’s duration or die. This is considered a mind-affecting effect. You can take this action even if you are unconscious. This ability cannot be used against effects that outright kill or that deal ability damage, only against effects that deal hit point damage.
Guarded Thoughts (Su): At 20th level, you gain increased protection from mind-affecting effects, granting you a +10 bonus on saves against mind-affecting effects.