Post by Maelthras on Feb 7, 2017 9:52:33 GMT -8
Crystal Dragon
Dragon (Air)
Climate/Terrain: Temperate and cold mountains
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 off- spring)
Challenge Ratings: Wyrmling 2; very young 3; young 4; juvenile 7; young adult 10; adult 12; mature adult 15; old 17; very old 18; ancient 20; wyrm 21; great wyrm 23
Activity Cycle: Any
Diet: Special
Intelligence: Exceptional
Treasure: Double standard
Alignment: Chaotic neutral
No. Appearing: 1 (2-5)
Advancement: Wyrmling 6–7 HD (Small); very young 9–10 HD (Medium-size); young 12–13 HD (Medium-size); juvenile 15–16 HD (Large); young adult 18–19 HD (Large); adult 21–22 HD (Huge); mature adult 24–25 HD (Huge); old 27–28 HD (Huge); very old 30–31 HD (Huge); ancient 33–34 HD (Gargantuan); wyrm 36–37 HD (Gargantuan); great wyrm 39+ HD (Gargantuan)
Armor Class: 0 (base)
Movement: 9, Fl 24 (C), Jp 3
Hit Dice: 10 (base)
THAC0: 11 (base)
No. of Attacks: 3+special
Damage/Attack: 1-6/1-6/2-12
Special Attacks: Variable
Special Defenses: Variable
Magic Resistance: Variable
Size: L (12' base)
Morale: Fanatic (17-18 )
XP Value: Variable
Crystal dragons are the friendliest of the gem dragons, always curious about the world. Though they seldom seek out company, they willingly converse with visitors who do not try to steal from them.
At birth, crystal dragons have glossy white scales. As the dragons age, their scales become translucent. Moonlight and starlight causes their scales to luminesce, while bright sunlight lends them a dazzling brilliance which makes crystal dragons almost unbearable to look at.
Crystal dragons speak their own tongue and the tongue common to all gem dragons, and 10% of hatchling crystal dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Crystal dragons greatly prefer conversation to combat, and often use charm person early in any conversation. They do not initially hide, but if visitors become hostile, a crystal dragon will retreat immediately to observe its enemies with its special abilities, and plan an attack. Often, it uses its breath weapon first, to weaken and disorient enemies. Spells and other abilities are used as needed, with claws and bite a last resort.
Breath weapon/special abilities: This dragon's breath weapon is a cone of glowing shards; the cone is 60 feet long, 5 feet wide at the dragon's mouth, and 25 feet wide at the base. Creatures caught in the blast can save vs. breath weapon for half damage, and must make a second saving throw vs. breath weapon or be blinded by the dazzling shards for one turn per age level of the dragon. The shards shine as bright as daylight, and can be seen for miles. Creatures within 60 feet must save vs. breath weapon or be dazzled, incurring a penalty of -2 to attack rolls for one turn per age level of the dragon. A crystal dragon casts spells and uses magical abilities at 5th level, plus its combat modifier.
Crystal dragons are born immune to light-based attacks and normal cold, and able to cast charm person at will. As they age, they gain these additional powers: Juvenile: color spray three times a day. Mature adult: suggestion three times a day. Very old: luckscale once a day. This allows the dragon to enchant one of its scales as a stone of good luck. The enchantment lasts one hour per age category of the dragon. Such scales are given to friendly visitors. Wyrm: control winds three times a day.
Psionics Summary:
Level Dis/Sci/Dev Attack/Defense Score PSPs
= HD 1/1/2 EW/M- = Int 100
Common powers: Clairsentience - Sciences: clairaudience, clairvoyance, precognition.
Devotions: any.
Cold Immunity (Ex): Crystal dragons are immune to cold psionic powers, spells, and effects.
Psionics (Sp):
3/day— charm person and color spray;
1/day— domination and control winds.
Attack/Defense Modes (Sp): At will— id insinuation/thought shield. As crystal dragons gain levels of psion, they gain additional psionic attack and defense modes, according to the rules of a psion.
*Crystal dragons manifest powers as if psions with Telepathy as their primary discipline.
Habitat/Society: Crystal dragons prefer cold, open areas with clear skies, and they enjoy stargazing. They have been known to build snow forts, create beautiful snow sculptures, and throw balls of snow at various targets. They are fun-loving and mischievous. Crystal dragons are reasonably good parents, if somewhat irresponsible.
Crystal dragons are hunted by some white dragons. However, a rare crystal dragon will adopt a young white dragon, to teach it to be friendly. Though generally friendly, they bear great enmity towards all giants, who sometimes try to enslave them.
Ecology: Crystal dragons prefer gems and metal ores to all other foods.
Age) Body Lgt. (')/Tail Lgt. (')
1) 1-4 1-6
2) 4-9 6-11
3) 9-14 11-16
4) 14-21 16-23
5) 21-28 23-30
6) 28-38 30-40
7) 38-48 40-50
8 ) 48-56 50-60
9) 56-64 60-70
10) 64-72 70-77
11) 72-80 77-84
12) 80-92 84-91
Dragon by Age
Age Hit Dice (hp) AC Attack Bonus
Wyrmling 5d12+5 (37) 15 (+1 size, +4 natural) +7
Very young 8d12+16 (68 ) 17 (+7 natural) +10
Young 11d12+22 (93) 20 (+10 natural) +14
Juvenile 14d12+42 (133) 22 (–1 size, +13 natural) +17
Young adult 17d12+68 (178 ) 25 (–1 size, +16 natural) +22
Adult 20d12+100 (230) 27 (–2 size, +19 natural) +26
Mature adult 23d12+115 (264) 30 (–2 size, +22 natural) +30
Old 26d12+156 (325) 33 (–2 size, +25 natural) +34
Very old 29d12+174 (362) 36 (–2 size, +28 natural) +38
Ancient 32d12+224 (432) 37 (–4 size, +31 natural) +39
Wyrm 35d12+280 (507) 40 (–4 size, +34 natural) +43
Great wyrm 38d12+304 (551) 43 (–4 size, +37 natural) +48
Age Fort Ref Will BW Fear PR
Wyrmling +5 +4 +4 2d6 (13) — —
Very young +8 +6 +6 4d6 (16) — —
Young +9 +7 +8 6d6 (17) — —
Juvenile +12 +9 +11 8d6 (20) — —
Young adult +14 +10 +12 10d6 (22) 20 19
Adult +17 +12 +15 12d6 (25) 23 21
Mature adult +18 +13 +16 14d6 (26) 24 22
Old +21 +15 +19 16d6 (29) 27 24
Very old +22 +16 +20 18d6 (30) 28 25
Ancient +25 +18 +23 20 d6 (33) 31 27
Wyrm +27 +19 +24 22d6 (35) 32 28
Great wyrm +29 +21 +27 24d6 (37) 35 30
Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha
Wyrmling 40 ft., fly 100 ft., swim 40 ft. 13 10 13 10 11 11
Very young 40 ft., fly 150 ft., swim 40 ft. 15 10 15 10 11 11
Young 40 ft., fly 150 ft., swim 40 ft. 17 10 15 12 13 13
Juvenile 40 ft., fly 150 ft., swim 40 ft. 19 10 17 14 15 15
Young adult 40 ft., fly 150 ft., swim 40 ft. 23 10 19 14 15 15
Adult 40 ft., fly 150 ft., swim 40 ft. 27 10 21 16 17 17
Mature adult 40 ft., fly 150 ft., swim 40 ft. 29 10 21 16 17 17
Old 40 ft., fly 150 ft., swim 40 ft. 31 10 23 18 19 19
Very old 40 ft., fly 150 ft., swim 40 ft. 33 10 23 18 19 19
Ancient 40 ft., fly 200 ft., swim 40 ft. 35 10 25 20 21 21
Wyrm 40 ft., fly 200 ft., swim 40 ft. 37 10 27 20 21 21
Great wyrm 40 ft., fly 200 ft., swim 40 ft. 39 10 27 22 23 21
Age Special Abilities Manifester Level*
Wyrmling Cold immunity —
Very young —
Young —
Juvenile — 1st
Young adult Damage reduction 5/+1 3rd
Adult Charm person 5th
Mature adult Damage reduction 10/+1 7th
Old Color spray 9th
Very old Damage reduction 15/+2 11th
Ancient Domination 13th
Wyrm Damage reduction 20/+2 15th
Great wyrm Control Winds 17th
Age) Treas. Type/XP Value
1) Nil/ 1,400
2) Nil/ 2,000
3) Nil/ 3,000
4) E, Q/ 5,000
5) E, Qx2, T/ 6,000
6) H, Qx3, T/ 7,000
7) H, Qx4, T/ 9,000
8 ) H, Qx5, T/ 10,000
9) H, Qx6, Tx2/ 12,000
10) H, Qx7, Tx2/ 13,000
11) H, Qx8, Tx2/ 15,000
12) H, Qx9, Tx2 /16,000
Dragon (Air)
Climate/Terrain: Temperate and cold mountains
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 off- spring)
Challenge Ratings: Wyrmling 2; very young 3; young 4; juvenile 7; young adult 10; adult 12; mature adult 15; old 17; very old 18; ancient 20; wyrm 21; great wyrm 23
Activity Cycle: Any
Diet: Special
Intelligence: Exceptional
Treasure: Double standard
Alignment: Chaotic neutral
No. Appearing: 1 (2-5)
Advancement: Wyrmling 6–7 HD (Small); very young 9–10 HD (Medium-size); young 12–13 HD (Medium-size); juvenile 15–16 HD (Large); young adult 18–19 HD (Large); adult 21–22 HD (Huge); mature adult 24–25 HD (Huge); old 27–28 HD (Huge); very old 30–31 HD (Huge); ancient 33–34 HD (Gargantuan); wyrm 36–37 HD (Gargantuan); great wyrm 39+ HD (Gargantuan)
Armor Class: 0 (base)
Movement: 9, Fl 24 (C), Jp 3
Hit Dice: 10 (base)
THAC0: 11 (base)
No. of Attacks: 3+special
Damage/Attack: 1-6/1-6/2-12
Special Attacks: Variable
Special Defenses: Variable
Magic Resistance: Variable
Size: L (12' base)
Morale: Fanatic (17-18 )
XP Value: Variable
Crystal dragons are the friendliest of the gem dragons, always curious about the world. Though they seldom seek out company, they willingly converse with visitors who do not try to steal from them.
At birth, crystal dragons have glossy white scales. As the dragons age, their scales become translucent. Moonlight and starlight causes their scales to luminesce, while bright sunlight lends them a dazzling brilliance which makes crystal dragons almost unbearable to look at.
Crystal dragons speak their own tongue and the tongue common to all gem dragons, and 10% of hatchling crystal dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Crystal dragons greatly prefer conversation to combat, and often use charm person early in any conversation. They do not initially hide, but if visitors become hostile, a crystal dragon will retreat immediately to observe its enemies with its special abilities, and plan an attack. Often, it uses its breath weapon first, to weaken and disorient enemies. Spells and other abilities are used as needed, with claws and bite a last resort.
Breath weapon/special abilities: This dragon's breath weapon is a cone of glowing shards; the cone is 60 feet long, 5 feet wide at the dragon's mouth, and 25 feet wide at the base. Creatures caught in the blast can save vs. breath weapon for half damage, and must make a second saving throw vs. breath weapon or be blinded by the dazzling shards for one turn per age level of the dragon. The shards shine as bright as daylight, and can be seen for miles. Creatures within 60 feet must save vs. breath weapon or be dazzled, incurring a penalty of -2 to attack rolls for one turn per age level of the dragon. A crystal dragon casts spells and uses magical abilities at 5th level, plus its combat modifier.
Crystal dragons are born immune to light-based attacks and normal cold, and able to cast charm person at will. As they age, they gain these additional powers: Juvenile: color spray three times a day. Mature adult: suggestion three times a day. Very old: luckscale once a day. This allows the dragon to enchant one of its scales as a stone of good luck. The enchantment lasts one hour per age category of the dragon. Such scales are given to friendly visitors. Wyrm: control winds three times a day.
Psionics Summary:
Level Dis/Sci/Dev Attack/Defense Score PSPs
= HD 1/1/2 EW/M- = Int 100
Common powers: Clairsentience - Sciences: clairaudience, clairvoyance, precognition.
Devotions: any.
Cold Immunity (Ex): Crystal dragons are immune to cold psionic powers, spells, and effects.
Psionics (Sp):
3/day— charm person and color spray;
1/day— domination and control winds.
Attack/Defense Modes (Sp): At will— id insinuation/thought shield. As crystal dragons gain levels of psion, they gain additional psionic attack and defense modes, according to the rules of a psion.
*Crystal dragons manifest powers as if psions with Telepathy as their primary discipline.
Habitat/Society: Crystal dragons prefer cold, open areas with clear skies, and they enjoy stargazing. They have been known to build snow forts, create beautiful snow sculptures, and throw balls of snow at various targets. They are fun-loving and mischievous. Crystal dragons are reasonably good parents, if somewhat irresponsible.
Crystal dragons are hunted by some white dragons. However, a rare crystal dragon will adopt a young white dragon, to teach it to be friendly. Though generally friendly, they bear great enmity towards all giants, who sometimes try to enslave them.
Ecology: Crystal dragons prefer gems and metal ores to all other foods.
Age) Body Lgt. (')/Tail Lgt. (')
1) 1-4 1-6
2) 4-9 6-11
3) 9-14 11-16
4) 14-21 16-23
5) 21-28 23-30
6) 28-38 30-40
7) 38-48 40-50
8 ) 48-56 50-60
9) 56-64 60-70
10) 64-72 70-77
11) 72-80 77-84
12) 80-92 84-91
Dragon by Age
Age Hit Dice (hp) AC Attack Bonus
Wyrmling 5d12+5 (37) 15 (+1 size, +4 natural) +7
Very young 8d12+16 (68 ) 17 (+7 natural) +10
Young 11d12+22 (93) 20 (+10 natural) +14
Juvenile 14d12+42 (133) 22 (–1 size, +13 natural) +17
Young adult 17d12+68 (178 ) 25 (–1 size, +16 natural) +22
Adult 20d12+100 (230) 27 (–2 size, +19 natural) +26
Mature adult 23d12+115 (264) 30 (–2 size, +22 natural) +30
Old 26d12+156 (325) 33 (–2 size, +25 natural) +34
Very old 29d12+174 (362) 36 (–2 size, +28 natural) +38
Ancient 32d12+224 (432) 37 (–4 size, +31 natural) +39
Wyrm 35d12+280 (507) 40 (–4 size, +34 natural) +43
Great wyrm 38d12+304 (551) 43 (–4 size, +37 natural) +48
Age Fort Ref Will BW Fear PR
Wyrmling +5 +4 +4 2d6 (13) — —
Very young +8 +6 +6 4d6 (16) — —
Young +9 +7 +8 6d6 (17) — —
Juvenile +12 +9 +11 8d6 (20) — —
Young adult +14 +10 +12 10d6 (22) 20 19
Adult +17 +12 +15 12d6 (25) 23 21
Mature adult +18 +13 +16 14d6 (26) 24 22
Old +21 +15 +19 16d6 (29) 27 24
Very old +22 +16 +20 18d6 (30) 28 25
Ancient +25 +18 +23 20 d6 (33) 31 27
Wyrm +27 +19 +24 22d6 (35) 32 28
Great wyrm +29 +21 +27 24d6 (37) 35 30
Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha
Wyrmling 40 ft., fly 100 ft., swim 40 ft. 13 10 13 10 11 11
Very young 40 ft., fly 150 ft., swim 40 ft. 15 10 15 10 11 11
Young 40 ft., fly 150 ft., swim 40 ft. 17 10 15 12 13 13
Juvenile 40 ft., fly 150 ft., swim 40 ft. 19 10 17 14 15 15
Young adult 40 ft., fly 150 ft., swim 40 ft. 23 10 19 14 15 15
Adult 40 ft., fly 150 ft., swim 40 ft. 27 10 21 16 17 17
Mature adult 40 ft., fly 150 ft., swim 40 ft. 29 10 21 16 17 17
Old 40 ft., fly 150 ft., swim 40 ft. 31 10 23 18 19 19
Very old 40 ft., fly 150 ft., swim 40 ft. 33 10 23 18 19 19
Ancient 40 ft., fly 200 ft., swim 40 ft. 35 10 25 20 21 21
Wyrm 40 ft., fly 200 ft., swim 40 ft. 37 10 27 20 21 21
Great wyrm 40 ft., fly 200 ft., swim 40 ft. 39 10 27 22 23 21
Age Special Abilities Manifester Level*
Wyrmling Cold immunity —
Very young —
Young —
Juvenile — 1st
Young adult Damage reduction 5/+1 3rd
Adult Charm person 5th
Mature adult Damage reduction 10/+1 7th
Old Color spray 9th
Very old Damage reduction 15/+2 11th
Ancient Domination 13th
Wyrm Damage reduction 20/+2 15th
Great wyrm Control Winds 17th
Age) Treas. Type/XP Value
1) Nil/ 1,400
2) Nil/ 2,000
3) Nil/ 3,000
4) E, Q/ 5,000
5) E, Qx2, T/ 6,000
6) H, Qx3, T/ 7,000
7) H, Qx4, T/ 9,000
8 ) H, Qx5, T/ 10,000
9) H, Qx6, Tx2/ 12,000
10) H, Qx7, Tx2/ 13,000
11) H, Qx8, Tx2/ 15,000
12) H, Qx9, Tx2 /16,000