Post by Maelthras on Mar 15, 2017 23:08:20 GMT -8
Amethyst Dragon
Dragon (Earth)
Climate/Terrain: Temperate and cold mountain lakes
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old,ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Ratings: Wyrmling 3; very young 4; young 6; juvenile 8; young adult 11; adult 14; mature adult 16; old 18; very old 19; ancient 21; wyrm 23; great wyrm 25
Activity Cycle: Any
Diet: Special
Intelligence: Genius (17-18)
Treasure: Double standard
Alignment: Neutral
No. Appearing: 1 (2-5)
Advancement: Wyrmling 7–8 HD (Small); very young 10–11 HD (Medium-size); young 13–14 HD (Medium-size); juvenile 16–17 HD (Large); young adult 19–20 HD (Large); adult 22–23 HD (Huge); mature adult 25–26 HD (Huge); old 28–29 HD (Huge); very old 31–32 HD (Huge); ancient 34–35 HD (Gargantuan); wyrm 37–38 HD (Gargantuan); great wyrm 40+ HD (Gargantuan)
Armor Class: -4 (base)
Movement: 12, Fl 40 (C), Sw 12
Hit Dice: 14 (base)
THAC0: 7 (base)
No. of Attacks: 3
Damage/Attack: 1-10/1-10/5-30
Special Attacks: Variable
Special Defenses: Variable
Magic Resistance: Variable
Size: G (30' base)
Morale: Fanatic (17-18)
XP Value: Variable
Amethyst dragons are wise and regal, with a detached air, and ignore what they consider to be petty squabbles between good and evil, law and chaos. When hatched, amethyst dragons have lavender skin with small scales of a light, translucent purple. As they grow older, the scales gradually darken. Adults are a sparkling lavender in color.
Amethyst dragons speak their own tongue and the tongue common to all gem dragons, and 18% of hatchling amethyst dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Amethyst dragons prefer talking over combat. If parleying goes badly, the dragon attacks first with its breath weapon, then with psionics and spells. They never hide or attempt ambush. Amethyst dragons consider retreat dishonorable, but do so if faced with death.
Breath weapon/special abilities: An amethyst dragon's breath weapon is a faceted, violet lozenge, which it can spit into the midst of enemies, up to 75 feet away. The lozenge explodes with concussive force, causing the indicated damage to all creatures within 60' of the impact (save vs. breath weapon for half damage). In addition, all creatures size huge and smaller must save vs. paralyzation or be knocked down. Any creature taking damage from the blast has a 50% chance of being knocked unconscious for one round per age level of the dragon, plus 1d8 rounds. An amethyst dragon casts spells and uses its magical abilities at 9th level, plus its combat modifier.
Amethyst dragons are born with an innate water breathing ability and an immunity to poisons. They are also immune to force attacks and effects, such as those from beads of force, Bigby's hand spells, wall of force, and Otiluke's resilient sphere. As they age, they gain the following additional powers: Young: water walking six times a day. Juvenile: neutralize poison six times a day. Adult: shape change, as a druid, into a reptile, bird, or mammal, three times a day, with each form usable only once per day. Old: otiluke's resilient sphere three times a day. Very old: reflecting pool once a day. Venerable: control weather once a day.
Explosive Gem (Sp): Once per day the gem dragon can expel a crystalline violet lozenge which it can spit up to 75 feet away with pinpoint accuracy. The gem instantly explodes, inflicting impact damage to all creatures in a 20-foot radius. Targets who succeed at a Reflex saving throw (DC 17 + dragon’s manifester level) suffer half damage.
Amethyst Telekinesis (Sp): Once per day the gem dragon can use true telekinesis; however, the amethyst dragon can lift up to 10 tons (200,000 pounds), or hurl a creature against another object for 20d6 points of damage. Amethyst dragons use this power as if they were a 20th-level manifester.
Force Resistant (Ex): Amethyst dragons gain a +4 saving throw bonus against force psionic powers, spells, or effects.
Psionics (Sp): 3/day— stomp; 1/day— invisibility, body equilibrium, and suggestion.
Attack/Defense Modes (Sp): At will— ego whip/mental barrier. As amethyst dragons gain levels of psion, they gain additional psionic attack and defense modes, according to the rules of a psion.
*Amethyst dragons manifest powers as if psions with Psychokinesis as their primary discipline.
Psionics Summary:
Level Dis/Sci/Dev Attack/Defense Score PSPs
= HD 3/3/5 PB,EW,PsC/M-,TS,TW = Int 250
Common powers (most amethyst dragons prefer psychokinetic powers and many choose psychometabolism as an additional discipline):
Psychokinesis - Sciences: detonate, project force, telekinesis. Devotions: control body, inertial barrier, molecular agitation.
Psychometabolism - Sciences: complete healing, energy containment, metamorphosis. Devotions: cell adjustment, expansion, reduction.
Telepathy - Sciences: domination, mindlink, mindwipe. Devotions: contact, ESP, identity penetration, truthear.
Metapsionics - Sciences: empower, psychic surgery, ultrablast. Devotions: magnify, psionic sense, psychic drain.
Habitat/Society: Amethyst dragons live on the shores of isolated mountain lakes and pools, some in caves beneath the water. They are good parents, but believe their young should fend for themselves as soon as they become young adults. Amethyst dragons dislike red and white dragons, and consider silver and copper dragons to be foolish.
Ecology: Amethyst dragons prefer to eat fish and a large number of gems. They are not inherently enemies with any life form.
Age) Body Lgt. (')/Tail Lgt. (')
1) 2-10 4-10
2) 10-18 10-16
3) 18-28 16-26
4) 28-38 26-36
5) 38-53 36-46
6) 53-68 46-56
7) 68-80 56-66
8) 80-92 66-76
9) 92-102 76-82
10) 102-112 82-88
11) 112-122 88-94
12) 122-132 94-100
Amethyst Dragons by Age
Age Hit Dice (hp) AC Attack Bonus
Wyrmling 6d12+6 (45) 17 (+1 size, +5 natural, +1 Dex) +8
Very young 9d12+18 (76) 19 (+8 natural, +1 Dex) +11
Young 12d12+24 (102) 22 (+11 natural, +1 Dex) +15
Juvenile 15d12+45 (142) 24 (–1 size, +14 natural, +1 Dex) +18
Young adult 18d12+72 (189) 27 (–1 size, +17 natural, +1 Dex) +23
Adult 21d12+105 (241) 29 (–2 size, +20 natural, +1 Dex) +27
Mature adult 24d12+120 (276) 32 (–2 size, +23 natural, +1 Dex) +31
Old 27d12+162 (337) 35 (–2 size, +26 natural, +1 Dex) +35
Very old 30d12+180 (375) 38 (–2 size, +29 natural, +1 Dex) +39
Ancient 33d12+231 (445) 39 (–4 size, +32 natural, +1 Dex) +41
Wyrm 36d12+288 (522) 42 (–4 size, +35 natural, +1 Dex) +45
Great wyrm 39d12+312 (565) 45 (–4 size, +38 natural, +1 Dex) +49
Age Fort Ref Will Breath Weapon Fear PR
Wyrmling +6 +5 +5 2d8 (14) — —
Very young +8 +6 +6 4d8 (16) — —
Young +10 +8 +9 6d8 (18) — —
Juvenile +12 +9 +11 8d8 (20) — —
Young adult +15 +11 +13 10d8 (23) 21 19
Adult +17 +12 +15 12d8 (25) 23 21
Mature adult +19 +14 +17 14d8 (27) 25 22
Old +21 +15 +19 16d8 (29) 27 24
Very old +23 +17 +21 18d8 (31) 29 25
Ancient +25 +18 +23 20d8 (33) 31 27
Wyrm +28 +20 +25 22d8 (36) 33 29
Great wyrm +30 +22 +28 24d8 (37) 35 31
Amethyst Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha
Wyrmling 40 ft., fly 100 ft., burrow 20 ft. 13 12 13 10 11 10
Very young 40 ft., fly 150 ft., burrow 20 ft. 15 12 15 10 11 10
Young 40 ft., fly 150 ft., burrow 20 ft. 17 12 15 12 13 12
Juvenile 40 ft., fly 150 ft., burrow 20 ft. 19 12 17 14 15 14
Young adult 40 ft., fly 150 ft., burrow 20 ft. 23 12 19 14 15 14
Adult 40 ft., fly 150 ft., burrow 20 ft. 27 12 21 16 17 16
Mature adult 40 ft., fly 150 ft., burrow 20 ft. 29 12 21 16 17 16
Old 40 ft., fly 150 ft., burrow 20 ft. 31 12 23 18 19 18
Very old 40 ft., fly 150 ft., burrow 20 ft. 33 12 23 18 19 18
Ancient 40 ft., fly 200 ft., burrow 20 ft. 35 12 25 20 21 20
Wyrm 40 ft., fly 200 ft., burrow 20 ft. 37 12 27 20 21 20
Great wyrm 40 ft., fly 200 ft., burrow 20 ft. 39 12 27 22 23 22
Age Special Abilities Manifester Level*
Wyrmling Poison immunity, force resistant —
Very young —
Young —
Juvenile 1st
Young adult Damage reduction 5/+1 3rd
Adult Explosive gem 5d6 damage 5th
Mature adult Damage reduction 10/+1 7th
Old Explosive gem 9d6 damage 9th
Very old Damage reduction 15/+2 11th
Ancient Explosive gem 13d6 damage 13th
Wyrm Damage reduction 20/+3 15th
Great wyrm Amethyst Telekinesis 17th
Age) Treas. Type/XP Value
1) Nil/ 4,000
2) Nil/ 6,000
3) Nil/ 7,000
4) H, U, T/ 9,000
5) H, Ux2, T/ 10,000
6) H, Ux3, Tx2/ 12,000
7) H, Ux4, Tx2/ 13,000
8) H, Ux6, Tx3/ 15,000
9) H, Ux8, Tx3/ 17,000
10) H, Ux10, Tx4/ 19,000
11) H, Ux13, Tx4/ 20,000
12) H, Ux16, Tx5 /21,000
Dragon (Earth)
Climate/Terrain: Temperate and cold mountain lakes
Frequency: Very rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old,ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Ratings: Wyrmling 3; very young 4; young 6; juvenile 8; young adult 11; adult 14; mature adult 16; old 18; very old 19; ancient 21; wyrm 23; great wyrm 25
Activity Cycle: Any
Diet: Special
Intelligence: Genius (17-18)
Treasure: Double standard
Alignment: Neutral
No. Appearing: 1 (2-5)
Advancement: Wyrmling 7–8 HD (Small); very young 10–11 HD (Medium-size); young 13–14 HD (Medium-size); juvenile 16–17 HD (Large); young adult 19–20 HD (Large); adult 22–23 HD (Huge); mature adult 25–26 HD (Huge); old 28–29 HD (Huge); very old 31–32 HD (Huge); ancient 34–35 HD (Gargantuan); wyrm 37–38 HD (Gargantuan); great wyrm 40+ HD (Gargantuan)
Armor Class: -4 (base)
Movement: 12, Fl 40 (C), Sw 12
Hit Dice: 14 (base)
THAC0: 7 (base)
No. of Attacks: 3
Damage/Attack: 1-10/1-10/5-30
Special Attacks: Variable
Special Defenses: Variable
Magic Resistance: Variable
Size: G (30' base)
Morale: Fanatic (17-18)
XP Value: Variable
Amethyst dragons are wise and regal, with a detached air, and ignore what they consider to be petty squabbles between good and evil, law and chaos. When hatched, amethyst dragons have lavender skin with small scales of a light, translucent purple. As they grow older, the scales gradually darken. Adults are a sparkling lavender in color.
Amethyst dragons speak their own tongue and the tongue common to all gem dragons, and 18% of hatchling amethyst dragons have an ability to communicate with any intelligent creature. The chance to possess this ability increases 5% per age category of the dragon.
Combat: Amethyst dragons prefer talking over combat. If parleying goes badly, the dragon attacks first with its breath weapon, then with psionics and spells. They never hide or attempt ambush. Amethyst dragons consider retreat dishonorable, but do so if faced with death.
Breath weapon/special abilities: An amethyst dragon's breath weapon is a faceted, violet lozenge, which it can spit into the midst of enemies, up to 75 feet away. The lozenge explodes with concussive force, causing the indicated damage to all creatures within 60' of the impact (save vs. breath weapon for half damage). In addition, all creatures size huge and smaller must save vs. paralyzation or be knocked down. Any creature taking damage from the blast has a 50% chance of being knocked unconscious for one round per age level of the dragon, plus 1d8 rounds. An amethyst dragon casts spells and uses its magical abilities at 9th level, plus its combat modifier.
Amethyst dragons are born with an innate water breathing ability and an immunity to poisons. They are also immune to force attacks and effects, such as those from beads of force, Bigby's hand spells, wall of force, and Otiluke's resilient sphere. As they age, they gain the following additional powers: Young: water walking six times a day. Juvenile: neutralize poison six times a day. Adult: shape change, as a druid, into a reptile, bird, or mammal, three times a day, with each form usable only once per day. Old: otiluke's resilient sphere three times a day. Very old: reflecting pool once a day. Venerable: control weather once a day.
Explosive Gem (Sp): Once per day the gem dragon can expel a crystalline violet lozenge which it can spit up to 75 feet away with pinpoint accuracy. The gem instantly explodes, inflicting impact damage to all creatures in a 20-foot radius. Targets who succeed at a Reflex saving throw (DC 17 + dragon’s manifester level) suffer half damage.
Amethyst Telekinesis (Sp): Once per day the gem dragon can use true telekinesis; however, the amethyst dragon can lift up to 10 tons (200,000 pounds), or hurl a creature against another object for 20d6 points of damage. Amethyst dragons use this power as if they were a 20th-level manifester.
Force Resistant (Ex): Amethyst dragons gain a +4 saving throw bonus against force psionic powers, spells, or effects.
Psionics (Sp): 3/day— stomp; 1/day— invisibility, body equilibrium, and suggestion.
Attack/Defense Modes (Sp): At will— ego whip/mental barrier. As amethyst dragons gain levels of psion, they gain additional psionic attack and defense modes, according to the rules of a psion.
*Amethyst dragons manifest powers as if psions with Psychokinesis as their primary discipline.
Psionics Summary:
Level Dis/Sci/Dev Attack/Defense Score PSPs
= HD 3/3/5 PB,EW,PsC/M-,TS,TW = Int 250
Common powers (most amethyst dragons prefer psychokinetic powers and many choose psychometabolism as an additional discipline):
Psychokinesis - Sciences: detonate, project force, telekinesis. Devotions: control body, inertial barrier, molecular agitation.
Psychometabolism - Sciences: complete healing, energy containment, metamorphosis. Devotions: cell adjustment, expansion, reduction.
Telepathy - Sciences: domination, mindlink, mindwipe. Devotions: contact, ESP, identity penetration, truthear.
Metapsionics - Sciences: empower, psychic surgery, ultrablast. Devotions: magnify, psionic sense, psychic drain.
Habitat/Society: Amethyst dragons live on the shores of isolated mountain lakes and pools, some in caves beneath the water. They are good parents, but believe their young should fend for themselves as soon as they become young adults. Amethyst dragons dislike red and white dragons, and consider silver and copper dragons to be foolish.
Ecology: Amethyst dragons prefer to eat fish and a large number of gems. They are not inherently enemies with any life form.
Age) Body Lgt. (')/Tail Lgt. (')
1) 2-10 4-10
2) 10-18 10-16
3) 18-28 16-26
4) 28-38 26-36
5) 38-53 36-46
6) 53-68 46-56
7) 68-80 56-66
8) 80-92 66-76
9) 92-102 76-82
10) 102-112 82-88
11) 112-122 88-94
12) 122-132 94-100
Amethyst Dragons by Age
Age Hit Dice (hp) AC Attack Bonus
Wyrmling 6d12+6 (45) 17 (+1 size, +5 natural, +1 Dex) +8
Very young 9d12+18 (76) 19 (+8 natural, +1 Dex) +11
Young 12d12+24 (102) 22 (+11 natural, +1 Dex) +15
Juvenile 15d12+45 (142) 24 (–1 size, +14 natural, +1 Dex) +18
Young adult 18d12+72 (189) 27 (–1 size, +17 natural, +1 Dex) +23
Adult 21d12+105 (241) 29 (–2 size, +20 natural, +1 Dex) +27
Mature adult 24d12+120 (276) 32 (–2 size, +23 natural, +1 Dex) +31
Old 27d12+162 (337) 35 (–2 size, +26 natural, +1 Dex) +35
Very old 30d12+180 (375) 38 (–2 size, +29 natural, +1 Dex) +39
Ancient 33d12+231 (445) 39 (–4 size, +32 natural, +1 Dex) +41
Wyrm 36d12+288 (522) 42 (–4 size, +35 natural, +1 Dex) +45
Great wyrm 39d12+312 (565) 45 (–4 size, +38 natural, +1 Dex) +49
Age Fort Ref Will Breath Weapon Fear PR
Wyrmling +6 +5 +5 2d8 (14) — —
Very young +8 +6 +6 4d8 (16) — —
Young +10 +8 +9 6d8 (18) — —
Juvenile +12 +9 +11 8d8 (20) — —
Young adult +15 +11 +13 10d8 (23) 21 19
Adult +17 +12 +15 12d8 (25) 23 21
Mature adult +19 +14 +17 14d8 (27) 25 22
Old +21 +15 +19 16d8 (29) 27 24
Very old +23 +17 +21 18d8 (31) 29 25
Ancient +25 +18 +23 20d8 (33) 31 27
Wyrm +28 +20 +25 22d8 (36) 33 29
Great wyrm +30 +22 +28 24d8 (37) 35 31
Amethyst Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha
Wyrmling 40 ft., fly 100 ft., burrow 20 ft. 13 12 13 10 11 10
Very young 40 ft., fly 150 ft., burrow 20 ft. 15 12 15 10 11 10
Young 40 ft., fly 150 ft., burrow 20 ft. 17 12 15 12 13 12
Juvenile 40 ft., fly 150 ft., burrow 20 ft. 19 12 17 14 15 14
Young adult 40 ft., fly 150 ft., burrow 20 ft. 23 12 19 14 15 14
Adult 40 ft., fly 150 ft., burrow 20 ft. 27 12 21 16 17 16
Mature adult 40 ft., fly 150 ft., burrow 20 ft. 29 12 21 16 17 16
Old 40 ft., fly 150 ft., burrow 20 ft. 31 12 23 18 19 18
Very old 40 ft., fly 150 ft., burrow 20 ft. 33 12 23 18 19 18
Ancient 40 ft., fly 200 ft., burrow 20 ft. 35 12 25 20 21 20
Wyrm 40 ft., fly 200 ft., burrow 20 ft. 37 12 27 20 21 20
Great wyrm 40 ft., fly 200 ft., burrow 20 ft. 39 12 27 22 23 22
Age Special Abilities Manifester Level*
Wyrmling Poison immunity, force resistant —
Very young —
Young —
Juvenile 1st
Young adult Damage reduction 5/+1 3rd
Adult Explosive gem 5d6 damage 5th
Mature adult Damage reduction 10/+1 7th
Old Explosive gem 9d6 damage 9th
Very old Damage reduction 15/+2 11th
Ancient Explosive gem 13d6 damage 13th
Wyrm Damage reduction 20/+3 15th
Great wyrm Amethyst Telekinesis 17th
Age) Treas. Type/XP Value
1) Nil/ 4,000
2) Nil/ 6,000
3) Nil/ 7,000
4) H, U, T/ 9,000
5) H, Ux2, T/ 10,000
6) H, Ux3, Tx2/ 12,000
7) H, Ux4, Tx2/ 13,000
8) H, Ux6, Tx3/ 15,000
9) H, Ux8, Tx3/ 17,000
10) H, Ux10, Tx4/ 19,000
11) H, Ux13, Tx4/ 20,000
12) H, Ux16, Tx5 /21,000