Post by Maelthras on Mar 15, 2017 23:17:56 GMT -8
Adamantine Dragon
Type: Dragon (Earth)
Climate/Terrain: Underdark
Frequency: Rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 3; very young 4; young 5; juvenile 7; young adult 9; adult 11; mature adult 14; old 16; very old 18; ancient 19; wyrm 20; great wyrm 22
Activity Cycle: Any
Diet: Special
Intelligence: Average (8-10)
Treasure: Triple standard
Alignment: Unaligned
No. Appearing: 1 (2-5)
Armor Class: 1 (base)
Advancement: Wyrmling 5–6 HD; very young 8–9 HD; young 11–12 HD; juvenile 14–15 HD; young adult 17–18 HD; adult 20–21 HD; mature adult 23–24 HD; old 26–27 HD; very old 29–30 HD; ancient 32–33 HD; wyrm 35–36 HD; great wyrm 38+ HD
Level Adjustment: Wyrmling +3; very young +3; young +3; juvenile +4; others —
Movement: 12, Fl 30 (C), 10 (hover)
Hit Dice: 12 (base)
THAC0: 9 (base)
No. of Attacks: 3+special
Damage/Attack: 1-6/1-6/3-18
Special Attacks: Special
Special Defenses: Variable
Magic Resistance: Variable
Size: G (30'base)
Morale: Fanatic (17-18)
XP Value: Variable
Adamantine dragons are tacticians that supplement their melee abilities with blasts of thunderous power. They can be found anywhere, but prefer to lair in huge underground caverns.
Adamantine Dragon Tactics
An adamantine dragon favors frontal assaults against a single target that it can take down quickly. When working with a group of allies, an adamantine dragon doesn’t hesitate to bear the brunt of enemies' attacks. When fighting alone, an adamantine dragon attempts to isolate weaker foes first and finish them off quickly.
Adamantine Dragon Lore
The teeth and claws of adamantine dragons can slice through the thickest armor. Adamantine dragons breathe powerful blasts of thunder energy that produce powerful aftershocks.
Haughty and imperious, adamantine dragons assume leadership of any creatures in their territory. They demand loyalty, tribute, and respect, and in return they take the responsibility of protecting their charges seriously.
Bite (standard; at-will)Reach 2; +26 vs. Reflex; 2d8 + 8 damage, and ongoing 10 damage (save ends).
Claw (standard; at-will)Reach 2; +26 vs. Reflex; 1d12 + 8 damage.
Draconic Fury (standard; at-will)The elder adamantine dragon makes four claw attacks and then makes a bite attack against a different target.
Wing Buffet (immediate reaction, when an enemy enters or leaves an adjacent square; at-will)Reach 2; +26 vs. Fortitude; 1d10 + 8 damage, and the target is knocked prone.
Painful Resonance (minor; recharge ) ThunderRanged 20; +26 vs. Fortitude; the target takes ongoing 10 thunder damage and is dazed (save ends both).
Breath Weapon (standard; recharge ) ThunderClose blast 5; +24 vs. Fortitude; 3d12 + 6 thunder damage, and the target is knocked prone. Miss: Half damage. Effect: At the start of the elder adamantine dragon’s next turn, it gives a thunderous roar: close burst 3; no attack roll; 15 thunder damage.
Bloodied Breath (free, when first bloodied; encounter)Breath weapon recharges, and the elder adamantine dragon uses it.
Frightful Presence (standard; encounter) FearClose burst 10; targets enemies; +24 vs. Will; the target is stunned until the end of the elder adamantine dragon’s next turn. Aftereffect: The target takes a –2 penalty to attack rolls (save ends).
Skills: Insight +19, Intimidate +17, Languages: Common, Draconic
Age) Body Lgt. (')/Tail Lgt. (')
1) 3-6/ 2-5
2) 6-15/ 5-12
3) 15-24/ 12-19
4) 24-33/ 19-27
5) 33-42/ 27-35
6) 42-51/ 35-43
7) 51-60/ 43-50
8) 60-69/ 50-57
9) 69-78/ 57-64
10) 78-87/ 64-73
11) 87-96/ 73-80
12) 96-105/ 80-87
Black Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/Grapple
Wyrmling 8d12+16 (68) 8 5 5 12 19 8 +8/+11
Very young 11d12+33 (104) 10 5 5 12 19 8 +11/+20
Young 14d12+42 (133) 12 7 7 14 19 10 +14/+25
Juvenile 17d12+68 (178) 14 9 7 14 19 10 +17/+30
Young adult 20d12+100 (230) 16 11 9 16 21 12 +20/+38
Adult 23d12+115 (264) 20 15 11 16 21 12 +23/+42
Mature adult 26d12+156 (325) 24 19 13 18 23 14 +26/+46
Old 29d12+203 (391) 26 21 13 18 23 14 +29/+55
Very old 32d12+256 (464) 28 23 15 20 25 16 +32/+59
Ancient 35d12+315 (542) 30 25 15 20 25 16 +35/+63
Wyrm 38d12+380 (627) 32 27 17 22 27 18 +38/+71
Great wyrm 41d12+451 (717) 34 29 19 24 29 20 +41/+75
Age Attack Fort Ref Will Breath Weapon Frightful Presence
Wyrmling +6 +22 +23 +20 2d10 (16) —
Very young +9 +23 +24 +21 4d10 (18) —
Young +9 +24 +26 +23 6d10 (20) —
Juvenile +16 +27 +27 +24 8d10 (22) —
Young adult +19 +30 +29 +27 10d10 (25) 24
Adult +24 +32 +30 +28 12d10 (26) 26
Mature adult +28 +35 +32 +31 14d10 (29) 28
Old +32 +36 +33 +32 16d10 (31) 31
Very old +36 +39 +35 +35 18d10 (34) 34
Ancient +40 +40 +36 +36 20d10 (36) 36
Wyrm +42 +43 +38 +39 22d10 (39) 39
Great wyrm +46 +45 +39 +41 24d10 (41) 40
Dragon Abilities by Age
Age Speed AC
Wyrmling 60 ft., fly 100 ft.,10 (hover)ft. 20 (+2 size,+7 natural), touch 12,flat-footed 20
Very young 60 ft., fly 100 ft.,10 (hover)ft. 22 (+1 size,+10 natural), touch 11,flat-footed 22
Young 60 ft., fly 150 ft.,10 (hover)ft. 24 (+13 natural), touch 10,flat-footed 24
Juvenile 60 ft., fly 150 ft.,10 (hover)ft. 27 (+16 natural), touch 10,flat-footed 27
Young adult 60 ft., fly 150 ft.,10 (hover)ft. 29 (–1 size,+19 natural), touch 9,flat-footed 29
Adult 60 ft., fly 150 ft.,10 (hover)ft. 32 (–1 size,+21 natural), touch 9,flat-footed 32
Mature adult 60 ft., fly 150 ft.,10 (hover)ft. 34 (–2 size,+24 natural), touch 8,flat-footed 34
Old 60 ft., fly 150 ft.,10 (hover)ft. 37 (–2 size,+27 natural), touch 8,flat-footed 37
Very old 60 ft., fly 150 ft.,10 (hover)ft. 40 (–2 size,+30 natural), touch 8,flat-footed 40
Ancient 60 ft., fly 150 ft.,10 (hover)ft. 43 (–2 size,+33 natural), touch 8,flat-footed 43
Wyrm 60 ft., fly 200 ft.,10 (hover)ft. 44 (–4 size,+36 natural), touch 6,flat-footed 44
Great wyrm 60 ft., fly 200 ft.,10 (hover)ft. 47 (–4 size,+39 natural), touch 6,flat-footed 47
Age Int. Special Abilities Caster Level SR
Wyrmling +2 Immunity to thunder, darkvision — —
Very young +2 Perception — —
Young +2 — — —
Juvenile +3 — —
Young adult +3 DR 5/magic 1st 17
Adult +3 — 3rd 18
Mature adult +4 DR 10/magic 5th 21
Old +4 — 7th 22
Very old +4 DR 15/magic 9th 23
Ancient +4 — 11th 25
Wyrm +4 DR 20/magic 13th 26
Great wyrm +4 — 15th 28
Age) Treas. Type/XP Value
1) Nil/ 4,000
2) Nil/ 5,000
3) Nil/ 7,000
4) ½H/ 10,000
5) H/ 12,000
6) H/ 13,000
7) H/ 14,000
8) Hx2/ 15,000
9) Hx2/ 17,000
10) Hx2/ 18,000
11) Hx3/ 19,000
12) Hx3/ 20,000
Type: Dragon (Earth)
Climate/Terrain: Underdark
Frequency: Rare
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 3; very young 4; young 5; juvenile 7; young adult 9; adult 11; mature adult 14; old 16; very old 18; ancient 19; wyrm 20; great wyrm 22
Activity Cycle: Any
Diet: Special
Intelligence: Average (8-10)
Treasure: Triple standard
Alignment: Unaligned
No. Appearing: 1 (2-5)
Armor Class: 1 (base)
Advancement: Wyrmling 5–6 HD; very young 8–9 HD; young 11–12 HD; juvenile 14–15 HD; young adult 17–18 HD; adult 20–21 HD; mature adult 23–24 HD; old 26–27 HD; very old 29–30 HD; ancient 32–33 HD; wyrm 35–36 HD; great wyrm 38+ HD
Level Adjustment: Wyrmling +3; very young +3; young +3; juvenile +4; others —
Movement: 12, Fl 30 (C), 10 (hover)
Hit Dice: 12 (base)
THAC0: 9 (base)
No. of Attacks: 3+special
Damage/Attack: 1-6/1-6/3-18
Special Attacks: Special
Special Defenses: Variable
Magic Resistance: Variable
Size: G (30'base)
Morale: Fanatic (17-18)
XP Value: Variable
Adamantine dragons are tacticians that supplement their melee abilities with blasts of thunderous power. They can be found anywhere, but prefer to lair in huge underground caverns.
Adamantine Dragon Tactics
An adamantine dragon favors frontal assaults against a single target that it can take down quickly. When working with a group of allies, an adamantine dragon doesn’t hesitate to bear the brunt of enemies' attacks. When fighting alone, an adamantine dragon attempts to isolate weaker foes first and finish them off quickly.
Adamantine Dragon Lore
The teeth and claws of adamantine dragons can slice through the thickest armor. Adamantine dragons breathe powerful blasts of thunder energy that produce powerful aftershocks.
Haughty and imperious, adamantine dragons assume leadership of any creatures in their territory. They demand loyalty, tribute, and respect, and in return they take the responsibility of protecting their charges seriously.
Bite (standard; at-will)Reach 2; +26 vs. Reflex; 2d8 + 8 damage, and ongoing 10 damage (save ends).
Claw (standard; at-will)Reach 2; +26 vs. Reflex; 1d12 + 8 damage.
Draconic Fury (standard; at-will)The elder adamantine dragon makes four claw attacks and then makes a bite attack against a different target.
Wing Buffet (immediate reaction, when an enemy enters or leaves an adjacent square; at-will)Reach 2; +26 vs. Fortitude; 1d10 + 8 damage, and the target is knocked prone.
Painful Resonance (minor; recharge ) ThunderRanged 20; +26 vs. Fortitude; the target takes ongoing 10 thunder damage and is dazed (save ends both).
Breath Weapon (standard; recharge ) ThunderClose blast 5; +24 vs. Fortitude; 3d12 + 6 thunder damage, and the target is knocked prone. Miss: Half damage. Effect: At the start of the elder adamantine dragon’s next turn, it gives a thunderous roar: close burst 3; no attack roll; 15 thunder damage.
Bloodied Breath (free, when first bloodied; encounter)Breath weapon recharges, and the elder adamantine dragon uses it.
Frightful Presence (standard; encounter) FearClose burst 10; targets enemies; +24 vs. Will; the target is stunned until the end of the elder adamantine dragon’s next turn. Aftereffect: The target takes a –2 penalty to attack rolls (save ends).
Skills: Insight +19, Intimidate +17, Languages: Common, Draconic
Age) Body Lgt. (')/Tail Lgt. (')
1) 3-6/ 2-5
2) 6-15/ 5-12
3) 15-24/ 12-19
4) 24-33/ 19-27
5) 33-42/ 27-35
6) 42-51/ 35-43
7) 51-60/ 43-50
8) 60-69/ 50-57
9) 69-78/ 57-64
10) 78-87/ 64-73
11) 87-96/ 73-80
12) 96-105/ 80-87
Black Dragons by Age
Age Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/Grapple
Wyrmling 8d12+16 (68) 8 5 5 12 19 8 +8/+11
Very young 11d12+33 (104) 10 5 5 12 19 8 +11/+20
Young 14d12+42 (133) 12 7 7 14 19 10 +14/+25
Juvenile 17d12+68 (178) 14 9 7 14 19 10 +17/+30
Young adult 20d12+100 (230) 16 11 9 16 21 12 +20/+38
Adult 23d12+115 (264) 20 15 11 16 21 12 +23/+42
Mature adult 26d12+156 (325) 24 19 13 18 23 14 +26/+46
Old 29d12+203 (391) 26 21 13 18 23 14 +29/+55
Very old 32d12+256 (464) 28 23 15 20 25 16 +32/+59
Ancient 35d12+315 (542) 30 25 15 20 25 16 +35/+63
Wyrm 38d12+380 (627) 32 27 17 22 27 18 +38/+71
Great wyrm 41d12+451 (717) 34 29 19 24 29 20 +41/+75
Age Attack Fort Ref Will Breath Weapon Frightful Presence
Wyrmling +6 +22 +23 +20 2d10 (16) —
Very young +9 +23 +24 +21 4d10 (18) —
Young +9 +24 +26 +23 6d10 (20) —
Juvenile +16 +27 +27 +24 8d10 (22) —
Young adult +19 +30 +29 +27 10d10 (25) 24
Adult +24 +32 +30 +28 12d10 (26) 26
Mature adult +28 +35 +32 +31 14d10 (29) 28
Old +32 +36 +33 +32 16d10 (31) 31
Very old +36 +39 +35 +35 18d10 (34) 34
Ancient +40 +40 +36 +36 20d10 (36) 36
Wyrm +42 +43 +38 +39 22d10 (39) 39
Great wyrm +46 +45 +39 +41 24d10 (41) 40
Dragon Abilities by Age
Age Speed AC
Wyrmling 60 ft., fly 100 ft.,10 (hover)ft. 20 (+2 size,+7 natural), touch 12,flat-footed 20
Very young 60 ft., fly 100 ft.,10 (hover)ft. 22 (+1 size,+10 natural), touch 11,flat-footed 22
Young 60 ft., fly 150 ft.,10 (hover)ft. 24 (+13 natural), touch 10,flat-footed 24
Juvenile 60 ft., fly 150 ft.,10 (hover)ft. 27 (+16 natural), touch 10,flat-footed 27
Young adult 60 ft., fly 150 ft.,10 (hover)ft. 29 (–1 size,+19 natural), touch 9,flat-footed 29
Adult 60 ft., fly 150 ft.,10 (hover)ft. 32 (–1 size,+21 natural), touch 9,flat-footed 32
Mature adult 60 ft., fly 150 ft.,10 (hover)ft. 34 (–2 size,+24 natural), touch 8,flat-footed 34
Old 60 ft., fly 150 ft.,10 (hover)ft. 37 (–2 size,+27 natural), touch 8,flat-footed 37
Very old 60 ft., fly 150 ft.,10 (hover)ft. 40 (–2 size,+30 natural), touch 8,flat-footed 40
Ancient 60 ft., fly 150 ft.,10 (hover)ft. 43 (–2 size,+33 natural), touch 8,flat-footed 43
Wyrm 60 ft., fly 200 ft.,10 (hover)ft. 44 (–4 size,+36 natural), touch 6,flat-footed 44
Great wyrm 60 ft., fly 200 ft.,10 (hover)ft. 47 (–4 size,+39 natural), touch 6,flat-footed 47
Age Int. Special Abilities Caster Level SR
Wyrmling +2 Immunity to thunder, darkvision — —
Very young +2 Perception — —
Young +2 — — —
Juvenile +3 — —
Young adult +3 DR 5/magic 1st 17
Adult +3 — 3rd 18
Mature adult +4 DR 10/magic 5th 21
Old +4 — 7th 22
Very old +4 DR 15/magic 9th 23
Ancient +4 — 11th 25
Wyrm +4 DR 20/magic 13th 26
Great wyrm +4 — 15th 28
Age) Treas. Type/XP Value
1) Nil/ 4,000
2) Nil/ 5,000
3) Nil/ 7,000
4) ½H/ 10,000
5) H/ 12,000
6) H/ 13,000
7) H/ 14,000
8) Hx2/ 15,000
9) Hx2/ 17,000
10) Hx2/ 18,000
11) Hx3/ 19,000
12) Hx3/ 20,000