Post by Maelthras on Mar 24, 2017 1:01:42 GMT -8
Elixir Of Health
Consumables
Item value 250 GP
Weight 1 lbs.
Max. stack 5 units.
Elixir of Health removes all kinds of poison from the body of the imbiber and it restores 10 points of life. It has the effects of antidote and a potion of healing in combined into one.
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Acid Resistance
A suit of armor or a shield with this property normally has a dull gray appearance. The armor absorbs the first 10 points of acid damage per attack that the wearer would normally take (similar to the resist energy spell).
Faint abjuration; CL 3rd; Craft Magic Arms and Armor, resist energy; Price +18,000 gp.
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Elixir Of Sybchronicity
Duration: 1 hr
This bubbly drink has a sweet and sour scent. A creature who drinks this feels reality subtly shifted to their favor for the duration. The creature isn't inconvenienced by mundane delays of any sort. Bustling crowds always leave enough of a gap for them to walk where they want to, They're always the first in any waiting line and they quickly find what they're looking for in a store. The creature can run at full speed through dense crowds and is not affected by difficult terrain of any kind, and attacks of opportunity proved by the creature's movement are made with disadvantage. Additionally, the creature has advantage on all ability checks made to drive vehicles of any sort, such as carriages.
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Elixir Of Fortitude
Duration: 8 hrs
This drink has a strong and unpleasant metallic taste. A creature that drinks this feels strength from beyond this realm ushering them to keep on fighting. For the duration when damage reduces the creature to 0 hp the creature makes a Con ST (DC=half the damage taken. On a success, it instead drops to 1 hp and the effects of this brew ends.
Consumables
Item value 250 GP
Weight 1 lbs.
Max. stack 5 units.
Elixir of Health removes all kinds of poison from the body of the imbiber and it restores 10 points of life. It has the effects of antidote and a potion of healing in combined into one.
=======================================================
Acid Resistance
A suit of armor or a shield with this property normally has a dull gray appearance. The armor absorbs the first 10 points of acid damage per attack that the wearer would normally take (similar to the resist energy spell).
Faint abjuration; CL 3rd; Craft Magic Arms and Armor, resist energy; Price +18,000 gp.
=======================================================
Elixir Of Sybchronicity
Duration: 1 hr
This bubbly drink has a sweet and sour scent. A creature who drinks this feels reality subtly shifted to their favor for the duration. The creature isn't inconvenienced by mundane delays of any sort. Bustling crowds always leave enough of a gap for them to walk where they want to, They're always the first in any waiting line and they quickly find what they're looking for in a store. The creature can run at full speed through dense crowds and is not affected by difficult terrain of any kind, and attacks of opportunity proved by the creature's movement are made with disadvantage. Additionally, the creature has advantage on all ability checks made to drive vehicles of any sort, such as carriages.
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Elixir Of Fortitude
Duration: 8 hrs
This drink has a strong and unpleasant metallic taste. A creature that drinks this feels strength from beyond this realm ushering them to keep on fighting. For the duration when damage reduces the creature to 0 hp the creature makes a Con ST (DC=half the damage taken. On a success, it instead drops to 1 hp and the effects of this brew ends.